![]() ![]() Google has told me this is actually the crafted round, it should just say crafted round.Īnd a more esoteric problem: AMDs frame rate target control (basically a frame rate cap) doesn't work with your game.ĭepending on how your dialog editor works, I can see why it might be this way. The pipe rifle's ammo is not clearly defined, it just says "round". And when it does come up it should toggleable instead of hold down. For now I bound it something I'm unlikely to mash on accident.Ĭlicking and holding down on objects/characters for the context menu is not obvious. You should be able to unbind quick load completely. Previously searched containers could stand to show up differently on the ALT highlight. The 10 key number pad should work for dialogs. Middle mouse is much more standard among RPGs for this and I'm constantly pressing the wrong one. ![]() I would prefer to bind the camera rotate key to middle mouse rather than right mouse. Really need an option for camera scroll speed. I'm still not terribly far into the game, but in the meantime here is a random list of bitches about minor shit: Also the little nutcracker room with the subtle playing of the nutcracker song underneath the normal music was hilarious. ![]() The references (the ones I get anyway) don't bother me. But not so much as to restrict your gameplay options as narrowly which is AoDs nearly fatal flaw. It's a little tougher than Fallout and has in some aspects a bit of that Age of Decadence kick you in the balls to it. It's got the right mix of skill tree usage and non-combat options to go along with the combat. I like this much more and I enjoyed Underrail. Much more so than the last game of this type I played in Underrail. ![]()
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